Tobias Ahlin

Lead Experience Designer, Minecraft

 


    

 

Tobias is the Lead Experience Designer for Minecraft in Stockholm, Sweden, where he leads the product design for the second best-selling video game of all time (second only to Tetris). When he’s not working from the Mojang headquarters he’s spending his time as an Industry Leader at the digital business school Hyper Island, where he frequently lectures.

 

Prior to Mojang, Tobias was one of the first designers at Spotify, and was early on responsible for the UI design of all their apps. He went on to work as a Product Designer and Developer at GitHub in San Francisco, and later lead the design for the user testing company Lookback.
 

Workshop:  Hypothesis Trees: Divergent thinking to solve real problems and meet business goals

 

Talk:  Effective and nuanced innovation with Design BETs